globosud

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Сообщения, опубликованные globosud


  1. if you leave everything as the official patch, you will have full abyss player in 3 months, and those players will leave the game in 6 months, because they will have nothing to do anymore. In conclusion I tell you the most important points.

    1) Siege and bastion rewards of half compared to the official server.

    2) Forcing players to play in battle medal sets, for at least 6 months 1 year with less chance of making ceranium.

    3) Enter serums only through events, but at least one year after the server is opened

    4) insert the double manastones one year after opening the server.

    5) create two markets on the site web, 1 for euro and 1 for battle medal. For example, the possibility of exchanging on the site, a medal battle number for an enchant, or for a manastone and for a mount or for a box for extend weapon. In this way the katalam would always be alive 

     

    make sense, at the arena set, set abyss 60 and 50, and battle medal set. You can give importance to those sets only if you give half of the ceranium rewards in the siege and bastion.  The players are selfish, resetting the points to the legion will not change anything, the only possibility you have for making the server last for a long time is to make the final set very difficult

    •  

     If you leave everything as it is now, or as the official, the server will last a maximum of 6 months, then it will become empty. 

    the changes I ask you to make are easy, because I know that modifying the game is impossible

    
     

  2.  

    game on gold aion since the server was opened, when a player reaches the end game gear, he starts asking for different events, but no event will make him happy. If you want to keep the players interested in the game you have to extend the time for the end game gear, because otherwise they will go on other projects in max 6 mounths.

    I wrote the solution to make the server last for a long time, I hope they will listen to me


  3. another useful idea is to create two markets on the site, 1 for euro and 1 for battle medal. For example, the possibility of exchanging on the site, a medal battle number for an enchant, or for a manastone and for a mount or for a box for extend weapon. In this way the katalam would always be alive and therefore also the pvp and the server
    • Like 1

  4. 18 минут назад, globosud сказал:
    
    
     

     

    make sense, at the arena set, set abyss 60 and 50, and battle medal set. You can give importance to those sets only if you give half of the ceranium rewards in the siege and bastion.  

    The players are selfish, resetting the points to the legion will not change anything, the only possibility you have for making the server last for a long time is to make the final set very difficult

  5. if you leave everything as the official patch, you will have full abyss player in 3 months, and those players will leave the game in 6 months, because they will have nothing to do anymore. In conclusion I tell you the most important points.

    1) Siege and bastion rewards of half compared to the official server.

    2) Forcing players to play in battle medal sets, for at least 6 months 1 year with less chance of making ceranium.

    3) Enter serums only through events, but at least one year after the server is opened

    4) insert the double manastones one year after opening the server.

     If you leave everything as it is now, or as the official, the server will last a maximum of 6 months, then it will become empty.

    One last tip, if you want to have a live katalam, let the serum, you can take them only by exchanging 2000 medal battle x 1 serum but after 6 months / 1 year from the server opening. You must understand that if the katalm is alive the game will be alive, so the whole game must be based on the battle medal farming
    • Confused 1

  6. Только что, globosud сказал:

    if you want the new server to have a long future, don't make the mistakes of the past. no double reward a bastion, forcing players into katalam with different drop. Force players in arenas with different drops. online pvp ranking to be reset each month with rewards, pvp ranking of victories in the arena with reset every month, balancing factions from the beginning. If you enter 1 ceranium for every 500 battle medal, you will have a live and full pvp katalam, It is important to focus the gameplay on the player rankings, but not for glory points, but for arena wins and pvp kills. Organize online pvp tournaments from the start. Eliminate serums from the game for the first 6 months / 1 year, Eliminate double manastones for 1 year. Enter the double manastons and in-game serums when 50% of the players will be full gear pvp. Players must play with the medal battle set for at least 6 months before switching to the abyss. The siege rewards must be lowered, maximum 2 ceranium for the first rank in the katalam and 1 in the abyss. You will always have a patch, 4.6 so the rewards all must be half. The abyss set must need twice the time of an official patch server.

    
    
    
    
    
    
    
    
    

     


  7. if you want the new server to have a long future, don't make the mistakes of the past. no double reward a bastion, forcing players into katalam with different drop. Force players in arenas with different drops. online pvp ranking to be reset each month with rewards, pvp ranking of victories in the arena with reset every month, balancing factions from the beginning. If you enter 1 ceranium for every 500 battle medal, you will have a live and full pvp katalam, It is important to focus the gameplay on the player rankings, but not for glory points, but for arena wins and pvp kills. Organize online pvp tournaments from the start. Eliminate serums from the game for the first 6 months / 1 year, Eliminate double manastones for 1 year. Enter the double manastons and in-game serums when 50% of the players will be full gear pvp. Players must play with the medal battle set for at least 6 months before switching to the abyss. The siege rewards must be lowered, maximum 2 ceranium for the first rank in the katalam and 1 in the abyss. You will always have a patch, 4.6 so the rewards all must be half. The abyss set must need twice the time of an official patch server.

    
    
    
    
    
    
    • Confused 1

  8. 19 минут назад, dioons сказал:

    Certo, è un peccato che lo squilibrio di potere sia di nuovo e la registrazione sia chiusa (tu
    scegli un progetto, pensi di andare a conquistare i tuoi caldi spazi preferiti degli asmodees e questo è ...
    In effetti, a parte il forum e l'ingresso fisico al gioco, la pagina di registrazione non dice nemmeno che Chiuso, perlomeno pubblica le notizie sul sito per favore
    , non gioco su elah in linea di principio, non mi piace semplicemente. Ci sono volute circa 5-6 ore per scaricare il client da svuotare?

    O si sieda per cercare un nuovo server adatto, o aspetti che la registrazione si apra ................... :1f62d: Aaaaaaaaaaa

     

    if you read well, it says that you have 2 hours a day to register on the asmo side, or send a private message to the gm and he will open the registration. I read the message of the GM with Google translated, you are Russian and you have not read well.  

    don't just read the title, read the contents next time

  9. to adapt the server to new mechanics to make it more powerful. No one participates in the 1vs 1 arenas, because the rewards are of no interest, they must be changed, with more glory point, with more abyss point, with ceranium; garrison rewards in katalam, not interesting, must be changed or enhanced, with serum, enchant or other items. To make a private server work well, changes must be made. The current rewards were fine on official aion, because after a maximum of 6 months it changed patches. But on this server who has the abyss has no interest in making garrisons in the katalam, with the actual rewards, and even the arenas, because it does not need the medals of ordalia that are for a set level 55/60. If you adapt goldaion, to a private server that will always have the same patch, people will play and have fun, otherwise maximum 3 months even the current players will leave the server because they will no longer have what to do in game

  10. We need to adapt the server to new mechanics to make it more powerful. No one participates in the 1vs 1 arenas, because the rewards are of no interest, they must be changed, with more glory point, with more abyss point, with ceranium; garrison rewards in katalam, not interesting, must be changed or enhanced, with serum, enchant or other items. To make a private server work well, changes must be made. The current rewards were fine on official aion, because after a maximum of 6 months it changed patches. But on this server who has the abyss has no interest in making garrisons in the katalam, with the actual rewards, and even the arenas, because it does not need the medals of ordalia that are for a set level 55/60. If you adapt goldaion, to a private server that will always have the same patch, people will play and s
    have fun
    , otherwise maximum 3 months even the current players will leave the server because they will no longer have what to do in game

  11. i  play asmo side,  i dont belive that player back to play elyos side only for 2 scoll and miol  30 days.   If you want  encourage players to become elyos, you 

     don't have to be afraid of giving big bonuses, 

    you have to put the new elyos immediately in a position to do the siege, and participate in the various pve instances, so the economy improves immediately, and maybe you can make some fortress take. If you give big bonuses you don't need to close the new players on the asmo side, because the new players will choose elyos.  

    I believe that many of you, who talk, don't play goldaion anymore and only want to hurt the server, criticizing anything the GM does. as events and other initiatives. I hope the gm listens to me.


  12. I don't know if it's possible, but if you do these, the server will become the best. I've been playing aion for 10 years so I know how to make the game more fun.
    1) Then to solve the problem of the few players in katalam:
    Add to the completion of all the garrisons, 1 serum, or make it possible to replace 300 bm with a 50% chance of receiving serum or 3 enchant. Remember that in siege it is possible to stay even afk, in katalam this is not possible.
    2) Problem player in the eye. Make permanent event, randomly add a ceranium or serum in the boxes with a low percentage.10% key green- 30% key blue - 80% key gold
    3) Last to let the players participate in the single arena or of the cooperation, give an additional reward or double reward, or 50% to receive 1 ceranium if you win
    globosud
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  13. I don't know if it's possible, but if you do these, the server will become the best. I've been playing aion for 10 years so I know how to make the game more fun.
    1) Then to solve the problem of the few players in katalam:
    Add to the completion of all the garrisons, 1 serum, or make it possible to replace 300 bm with a 50% chance of receiving serum or 3 enchant. Remember that in siege it is possible to stay even afk, in katalam this is not possible.
    2) Problem player in the eye. Make permanent event, randomly add a ceranium or serum in the boxes with a low percentage.10% key green- 30% key blue - 80% key gold
    3) Last to let the players participate in the single arena or of the cooperation, give an additional reward or double reward, or 50% to receive 1 ceranium if you win